Saturday, December 4, 2010

Fallout: New Vegas - The First Hour!

Fallout: New Vegas has been touted as the most anticipated title of 2010. With the success of Fallout 3 on the PS3 and Xbox 360, Fallout: New Vegas has very big shoes to fill. After one hour of game play, does this new title live up to the hype?

Through a foggy, white haze, I am finally able to see a rough faced man sitting across from me. His name is Doc Mitchell and he has stitched me up after Victor, a robotic cowboy, saved me from being buried alive. After a series of questions from Doc, I am able to create my character. I chose a shallow beard and long hair, though the combinations of facial hair and hair styles seemed endless. After completing my character, Doc pulled me to his therapy couch and ran through a series of psychological tests. Though the outcomes of the tests yield different abilities for the character, I was ultimately able to change the settings to my preferences.

Walking down the dilapidated streets of Goodspring, I run into Sunny Smiles who, with a rather deep voice, talks me through some of the finer points of surviving the post-apocalyptic Nevada desert. Collecting a few flowers and roots prove to be a good way to create some healing powder. Who would have thought?

Sunny leads me to one of the clean-water wells that provide water to the town of Goodspring where I get my first shot at some mutated Gecko lizards. While they run at me with a frenzied, wild-eyed scurry, my varmint gun proves effective in dispatching these lizards with little trouble.

After my first hour of Fallout: New Vegas, I must say I can’t wait for more. I’m intrigued to find out who left me for dead. I’m intrigued to find out which of the warring factions, New California Republic or the Legion, I will ultimately befriend. In the end, I guess I’m ready to search deeper into the post-apocalyptic wasteland again. Bring on the mutated geckos!

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